Pressable
Pressable is a Core Component wrapper that can detect various stages of press interactions on any of its defined children.
<Pressable onPress={onPressFunction}>
<Text>I'm pressable!</Text>
</Pressable>
How it worksβ
On an element wrapped by Pressable
:
onPressIn
is called when a press is activated.onPressOut
is called when the press gesture is deactivated.
After pressing onPressIn
, one of two things will happen:
- The person will remove their finger, triggering
onPressOut
followed byonPress
. - If the person leaves their finger longer than 500 milliseconds before removing it,
onLongPress
is triggered. (onPressOut
will still fire when they remove their finger.)
Fingers are not the most precise instruments, and it is common for users to accidentally activate the wrong element or miss the activation area. To help, Pressable
has an optional HitRect
you can use to define how far a touch can register away from the wrapped element. Presses can start anywhere within a HitRect
.
PressRect
allows presses to move beyond the element and its HitRect
while maintaining activation and being eligible for a "press"βthink of sliding your finger slowly away from a button you're pressing down on.
The touch area never extends past the parent view bounds and the Z-index of sibling views always takes precedence if a touch hits two overlapping views.
Pressable
uses React Native'sPressability
API. For more information around the state machine flow of Pressability and how it works, check out the implementation for Pressability.
Exampleβ
Propsβ
android_disableSound
Androidβ
If true, doesn't play Android system sound on press.
Type | Default |
---|---|
boolean | false |
android_ripple
Androidβ
Enables the Android ripple effect and configures its properties.
Type |
---|
RippleConfig |
children
β
Either children or a function that receives a boolean reflecting whether the component is currently pressed.
Type |
---|
React Node |
unstable_pressDelay
β
Duration (in milliseconds) to wait after press down before calling onPressIn
.
Type |
---|
number |
delayLongPress
β
Duration (in milliseconds) from onPressIn
before onLongPress
is called.
Type | Default |
---|---|
number | 500 |
disabled
β
Whether the press behavior is disabled.
Type | Default |
---|---|
boolean | false |
hitSlop
β
Sets additional distance outside of element in which a press can be detected.
Type |
---|
Rect or number |
onHoverIn
β
Called when the hover is activated to provide visual feedback.
Type |
---|
({ nativeEvent: MouseEvent }) => void |
onHoverOut
β
Called when the hover is deactivated to undo visual feedback.
Type |
---|
({ nativeEvent: MouseEvent }) => void |
onLongPress
β
Called if the time after onPressIn
lasts longer than 500 milliseconds. This time period can be customized with delayLongPress
.
Type |
---|
({nativeEvent: PressEvent}) => void |
onPress
β
Called after onPressOut
.
Type |
---|
({nativeEvent: PressEvent}) => void |
onPressIn
β
Called immediately when a touch is engaged, before onPressOut
and onPress
.
Type |
---|
({nativeEvent: PressEvent}) => void |
onPressOut
β
Called when a touch is released.
Type |
---|
({nativeEvent: PressEvent}) => void |
pressRetentionOffset
β
Additional distance outside of this view in which a touch is considered a press before onPressOut
is triggered.
Type | Default |
---|---|
Rect or number | {bottom: 30, left: 20, right: 20, top: 20} |
style
β
Either view styles or a function that receives a boolean reflecting whether the component is currently pressed and returns view styles.
Type |
---|
View Style or ({ pressed: boolean }) => View Style |
testOnly_pressed
β
Used only for documentation or testing (e.g. snapshot testing).
Type | Default |
---|---|
boolean | false |
Type Definitionsβ
RippleConfigβ
Ripple effect configuration for the android_ripple
property.
Type |
---|
object |
Properties:
Name | Type | Required | Description |
---|---|---|---|
color | color | No | Defines the color of the ripple effect. |
borderless | boolean | No | Defines if ripple effect should not include border. |
radius | number | No | Defines the radius of the ripple effect. |
foreground | boolean | No | Set to true to add the ripple effect to the foreground of the view, instead of the background. This is useful if one of your child views has a background of its own, or you're e.g. displaying images, and you don't want the ripple to be covered by them. |